Analog saat

` This code was downloaded from The Game Creators` It is reproduced here with full permission` http://www.thegamecreators.comrem Clocksync on : sync rate 0rem Main Program...

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KODLARIN LİSTESİ

Dark Basic Türkiye ANA SAYFA ARŞİV PROFİL FORUMBENİM KODLARIM Network Game Alfa Romeo Oyuncaklar Oda Malkoçoğlu Ay Savaşçıları Buzul Kalbin Kitabı Hellball Tank 2001...

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Tank oyunu

REM Project: overheadshooterREM Created: 5/24/2007 5:30:00 PMREMREM ***** Main Source File *****REMglobal s as wordglobal st as wordglobal e1 as byteglobal e2 as byteglobal e3...

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Bul-yoket

sync onsync rate 0if check display mode(1024,768,32)=1 set display mode 1024,768,32endifrandomize timer()autocam offhide mouse#Constant plyr 1#Constant platform 2speed#=1turnspeed#=0.7bulletspeed#=5cbullet=51shottime=0health=100btime=timer()make object cube plyr,10position object plyr,0,6,0color object plyr,0x00ff88position camera...

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Duello

sync on:sync rate 120syncmake camera 1color backdrop 1,0set text font "Times New Roman"set text size 50global swglobal shglobal winsglobal finaltimeglobal timesw=screen width()sh=screen height()finaltime=1000center text sw/2,sh/2-200,"Wait...

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Örümcek

set display mode 1024,768,32:sync on:sync rate 60:backdrop on:color backdrop rgb(255,160,50):hide mouse:set ambient light 40:dim d(18) as float:lock pixels:for t=1 to 5000:g=rnd(360):r=rnd(200): for p=1 to 25:x=256+((r+p)*sin(g)):z=256+((r+p)*cos(g)):c=255-(p*10):dot...

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Gölgeleme

set display mode 1024,768,32:sync on:sync rate 30:backdrop on:color backdrop 0:hide mouse:autocam offink rgb(255,0,0),0:box 0,0,16,16:get image 1,0,0,16,16:set ambient light 40dim p#(7,2) as float:dim g#(7,2) as floatfor...

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Solucan

set display mode 1024,768,32:sync on:sync rate 60:autocam off:position camera 0,0,-10:hide mousedim s#(12) as float:x1#=-3.0for t=1 to 12 inc g,14 ...

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Hız Yarışı

set display mode 1024,768,32:sync on:sync rate 30:set camera range 0.3,20000:set camera fov 40:hide mouse:w=rgb(255,255,255):lock pixels:for t=195 to 205:c=325-(t*15):ink rgb(c,c,c),0:line t,0,t,80:next t:for t=5 to 50:c=255-(t*20):ink rgb(c,c,c),0:line...

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Gülen toplar

set display mode 1024,768,32:sync on:sync rate 60:point light 0,0,-1,3:backdrop on:color backdrop rgb(50,0,255):hide mouse:set camera fov 60:cls rgb(255,255,255):ink 0,0text 16,24," :) :( ...

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Pac-man

Sync on:Sync Rate 60:Autocam Offautocam offType Coordinates x as float y as float z as floatendtypeType Direction ...

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Uzay Gemisi Similatörü 2

set display mode 1024,768,32hide mousehide light 0set ambient light 20make light 1autocam offcolor backdrop 0randomize timer()fog onfog distance 1000fog color 0gosub make_texturessync onsync rate 25gosub...

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Uzay Gemisi Similatörü

sync onsync rate 60for i=0 to 31 ink rgb(i*8,i*8,i*8),0 line 0,i,31,i ink rgb(sin(i*5.625)*255,sin(i*5.625)*80,0),0 line i,32,i,63next iget image 3,0,32,31,63autocam offtype coordXYZ ...

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Asteroids

sync on : sync rate 50 : hide mouseautocam off : randomize timer()`d2l3=1`load music "d2l3.mid",d2l3`loop music d2l3stars=1for i=0 to 10000 dot rnd(screen width()),rnd(screen...

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2B VURMACA-3

REM Project: Space InvadersREM Created: 7/11/2006 10:41:16 AMREMREM ***** Main Source File *****REMcreatesound("explosion",1,100,1000,8000,0.01,0,0,0,0,0,10)createsound("opening1",2,400,2000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("opening2",3,350,2000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("opening3",4,300,2000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("opening4",5,350,1500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("opening5",6,375,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("opening6",7,256,1000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("opening6",8,256,4000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("opening7",9,213,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("opening9",10,150,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("shot",16,100,100,8000,0,1.5,0,0,0,0,10)createsound("enemy,explosion",17,500,500,8000,0,0,0.05,0.4,0.5,1800,10)createsound("move",18,256,100,4000,0,0,0.05,0.3,0.05,1800,10)createsound("down",19,235,100,4000,0,0,0.05,0.3,0.05,1800,10)createsound("ending 1",20,128,1000,8000,0,0,0,0,0,0,10)createsound("ending 2",21,118,1000,4000,0,0,0,0,0,0,10)createsound("ending 3",22,98,6000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen1",23,293.67,1000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen2",24,440,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen3",25,349.23,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen4",26,392,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen5",27,329.63,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen6",28,261.6,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen7",29,220,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen8",30,146.83,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen9",31,493.88,500,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen10",32,146.83,1000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen11",33,329.63,1000,4000,0,0,0.05,0.3,0.05,1800,10)createsound("titlescreen12",34,493.88,1000,4000,0,0,0.05,0.3,0.05,1800,10)dim dotx(300)dim doty(300)dim shots(2)global finnalnote=1make camera 1dim l(8)dim fire(4)dim score#(2)dim...

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